I recently picked up New Order during a Steam sale, probably the Christmas one. I love the game and I love the art! I did the 1960 rifle to practice more complex hard surface and unwrapping techniques. I tried to use as little floating geometry as possible in the high poly for a better bake and experiment with different topology approaches. The final gun model has around 11k tris and uses 4k textures. The clip has 342 tris and uses 1k textures. I believe the original concept was by Axel Torvenius. Great jorb!